Articulate Storyline 360 E-Learning Design Training Course

5 days Learning & Development Certificate on completion
Course codeSD-LD-021
Duration5 days
LevelFoundation to Intermediate
CategoryLearning & Development
DeliveryClassroom or live online
LanguageEnglish
CertificateCertificate of completion

Course overview

Learning and development teams are expected to convert policies, systems training, compliance requirements and subject-matter expertise into e-learning that employees can complete, understand and apply. Yet many Storyline files rely on linear slides, inconsistent layouts and untested interactions, creating courses that are difficult to update and provide little evidence of learner decision-making. This course addresses the practical production gap between basic PowerPoint-style content and structured, trackable e-learning built for an LMS.

Participants learn to plan, build, review and publish responsive e-learning in Articulate Storyline 360. They create scenes and slide structures, apply slide masters and layouts, work with states, layers, variables, triggers and conditions, and build interactions such as branching scenarios, software simulations, knowledge checks and scored assessments. The course also covers accessible design choices, media preparation, question-bank settings, results slides, SCORM publishing options and quality assurance using Articulate Review 360.

Instruction combines short demonstrations with guided build sessions using an L&D case study. Each participant develops a working Storyline module based on a realistic business-learning brief, including a learner journey map, branded interface, scenario-based interaction, assessment and LMS-ready publishing settings. They leave with the source .story file, published course package, review link and a practical checklist for stakeholder review, testing and handover.

The programme suits L&D professionals, instructional designers and HR teams who need to produce or confidently commission Storyline-based learning. It is equally relevant to subject-matter experts moving into digital learning production and managers who need a clearer basis for reviewing e-learning quality, scope and technical readiness.

Course objectives

By the end of this course, participants will be able to:

  • Plan a Storyline project using a learning brief, storyboard, asset list and scene map
  • Build reusable course interfaces with slide masters, layouts, themes and branded player settings
  • Create interactive learning screens using states, layers, triggers, conditions and timeline controls
  • Develop branching decision scenarios using variables and learner-choice feedback
  • Record and edit step-by-step and try-mode software simulations for system training
  • Configure graded question banks, results slides, retry settings and completion rules
  • Apply accessibility practices including focus order, alt text, captions, keyboard testing and visual contrast
  • Publish and quality-assure an LMS-ready SCORM package using Storyline 360 and Review 360

Benefits of attending

For you

  • Build a portfolio-ready Storyline module that demonstrates branching, assessment and accessible interaction design
  • Produce e-learning independently rather than relying on developers for standard Storyline changes
  • Review Storyline storyboards and source files with a working understanding of triggers, variables and publishing settings
  • Add evidence of Articulate Storyline 360 production capability to an instructional design or L&D portfolio
  • Use a repeatable build-and-test workflow for future compliance, systems and performance-support modules

For your organisation

  • Reduce outsourcing costs and turnaround time for routine e-learning updates and internal module development
  • Improve learner engagement through scenario-based practice rather than passive slide-only content
  • Increase consistency across modules through reusable masters, templates, player settings and assessment patterns
  • Lower LMS deployment risk by applying documented SCORM publishing, testing and completion-tracking checks
  • Create more maintainable source files that can be reviewed, updated and handed between team members

Target competencies

Storyline interaction designBranching scenario developmentAssessment configurationAccessible e-learning designSCORM publishingLMS quality assurance

Who should attend

  • Instructional Designers — who need to build maintainable, interactive e-learning modules in Storyline 360
  • Learning and Development Specialists — who convert business training requirements into digital learning assets
  • E-Learning Developers — who need stronger control of Storyline interactions, assessments and publishing
  • HR Learning Partners — who commission digital learning and need to review design and technical quality
  • Subject-Matter Experts — who need to turn process knowledge into structured learner scenarios and demonstrations
  • Training Managers — who oversee e-learning production standards, vendor outputs and LMS deployment

Requirements and prerequisites

This is a foundation-to-intermediate course and does not require previous Articulate Storyline experience. Participants should be comfortable using Microsoft Windows, managing folders and files, working with browser-based systems, and creating or reviewing training content. Familiarity with learning objectives, basic PowerPoint design or an LMS is helpful but not assumed. Bring a Windows laptop on which Articulate Storyline 360 is installed and activated; Storyline is a Windows desktop application. A current Articulate 360 trial or organisational licence is suitable. No programming, graphic-design qualification, audio-editing expertise or SCORM configuration experience is required.

Training methodology

The instructor demonstrates each Storyline feature in a live build, then participants apply it immediately in their own course file. Exercises use an HR and business-learning case study to practise converting objectives into scenes, interactions and assessments. Participants work individually on core build tasks and in peer review pairs to test navigation, feedback, accessibility and completion logic. Daily troubleshooting clinics address common trigger, timeline and publishing errors. The final session includes a structured review of each module and an application plan for the participant’s next workplace project.

Course outline

Day 1: Storyline project setup and learning structure

  • Storyline 360 workspace, scenes, slides and timeline navigation
  • Translating a learning brief into measurable objectives and a scene map
  • Storyboard fields for narration, on-screen text, interactions and feedback
  • Creating projects, selecting aspect ratios and managing source-file folders
  • Applying themes, fonts, colour schemes and project-wide design settings
  • Building slide masters, layouts and reusable navigation elements
  • Importing PowerPoint content and identifying content that needs redesign

Workshop: Participants create a scene map and branded Storyline shell for a workplace learning module, including master slides and a reviewed storyboard.

Day 2: Interactive screens and learner-controlled navigation

  • Timeline sequencing for text, media, animations and cue points
  • Object states for selected, visited, disabled, hover and custom behaviours
  • Slide layers for pop-ups, explanations, feedback and progressive disclosure
  • Triggers for showing layers, changing states and jumping between slides
  • Trigger order, event timing and debugging interaction logic
  • Buttons, hotspots, sliders, dials and markers for learner input
  • Using conditions to control navigation and reveal content

Workshop: Participants build an interactive policy-exploration screen with custom states, layers, triggers and conditional navigation.

Day 3: Scenarios, variables and software training

  • Scenario design using realistic roles, decisions, consequences and feedback
  • Number, text and true-false variables for tracking learner choices
  • Variable references in feedback text and personalised slide content
  • Branching pathways using triggers, conditions and scene navigation
  • Resetting slide properties and controlling revisits in branching activities
  • Recording screen captures for view, try and test software simulations
  • Editing simulation steps, captions, hotspots and retry behaviour

Workshop: Participants create a two-decision branching scenario or software simulation that records choices and delivers consequence-based feedback.

Day 4: Assessment, accessibility and media quality

  • Selecting question types for recall, application and decision-making objectives
  • Creating graded questions, freeform interactions and question banks
  • Configuring results slides, passing scores, retries and review settings
  • Designing meaningful feedback for correct, incorrect and incomplete responses
  • Focus order, keyboard navigation and accessible interaction patterns
  • Alt text, closed captions, transcript links and colour-contrast checks
  • Optimising images, audio and video for performance and file size

Workshop: Participants add a scored assessment and accessibility enhancements to their module, then complete a peer keyboard-navigation test.

Day 5: Publishing, review and LMS deployment

  • Player properties, menu controls, resources and course navigation options
  • Publishing for LMS, web, Review 360 and video output requirements
  • SCORM 1.2 and SCORM 2004 reporting options and completion criteria
  • Tracking slides, quiz results and completion triggers in an LMS package
  • Using Articulate Review 360 for stakeholder comments and version control
  • Pre-publication quality assurance for links, media, accessibility and scoring
  • Source-file handover, version naming and maintenance documentation

Workshop: Participants publish their finished module to Review 360 and SCORM, complete a quality-assurance checklist, and present their deployment plan.

Tools & standards covered

Articulate Storyline 360, Articulate Review 360, Articulate 360 Content Library, SCORM 1.2

A typical training day

08:30 – 10:30First session
10:30 – 10:45Refreshment break
10:45 – 12:30Second session
12:30 – 13:30Lunch and networking
13:30 – 15:00Third session
15:00 – 15:15Refreshment break
15:15 – 16:30Workshop and daily review

Live online deliveries follow the same structure in the East Africa Time zone, with shorter screen blocks and longer breaks.

What the fee includes

  • Instruction by a practitioner facilitator
  • Full course workbook and materials
  • Exercise files, templates and case studies
  • Certificate of completion
  • Refreshments and lunch (classroom deliveries)
  • Post-course application plan
  • Facilitator follow-up on request
  • Group rates from five participants

How you can take this course

Classroom

Scheduled sessions in Nairobi, Mombasa, Kigali, Dar es Salaam, Dubai and Cape Town.

Live online

The same facilitator and materials, delivered live for distributed teams and individuals.

In-house

Delivered privately for your team, at your offices or a venue of your choice, tailored to your context. Request a proposal.

Certification

Participants who complete the full five days receive the Skillset Development Certificate of Completion, stating the course title, course code, dates and delivery format — suitable for professional-development records and employer reimbursement.

Frequently asked questions

No. The course begins with the Storyline interface, project setup and core build workflow before moving into triggers, variables and publishing. Participants with prior experience will still benefit from the structured methods for scenarios, accessibility, assessments and quality assurance.

Bring a Windows laptop with Articulate Storyline 360 installed through an Articulate 360 licence or trial. Storyline is not a native macOS application; Mac users need access to a suitable Windows environment. A headset is useful for audio and captioning exercises.

It is designed for instructional designers, L&D specialists, HR learning teams, e-learning developers and subject-matter experts producing workplace learning. It is particularly useful where staff need to create compliance, process, system or performance-support modules for an LMS.

This course focuses on building and deploying a working module in Articulate Storyline 360 rather than teaching learning theory alone. Participants use specific Storyline features such as layers, states, triggers, variables, question banks, results slides and SCORM publishing settings.

You can use the workflow to scope a module, create a storyboard, build reusable screens, develop interactions and publish a testable LMS package. The methods apply directly to onboarding, policy learning, systems training, compliance refreshers and manager-development scenarios.

You leave with a completed Storyline source file, a published SCORM package, a Review 360 link and a quality-assurance checklist. You also receive a certificate of completion and a documented plan for applying the approach to a workplace module.

Upcoming sessions

  • 21 – 25 Sep 2026
    Nairobi · USD 3,000
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  • 28 Sep – 02 Oct 2026
    Live Online · USD 1,500
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  • 12 – 16 Oct 2026
    Dar es Salaam · USD 3,500
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  • 26 – 30 Oct 2026
    Nairobi · USD 3,000
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  • 02 – 06 Nov 2026
    Live Online · USD 1,500
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  • 09 – 13 Nov 2026
    Kigali · USD 3,500
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  • 09 – 13 Nov 2026
    Live Online · USD 1,500
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  • 16 – 20 Nov 2026
    Live Online · USD 1,500
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49 more dates — ask us.


Group of 5+?

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