Instructional Design Training Course

Duration 5 days 10 modules · 33 contact hours
Level Intermediate Certificate on completion
Who attends Learning and Development Specialists, Instructional Designers and others
Fee from USD 1,100 KSh 95,000 for Kenyan organisations
Where 52 cities + online See dates by city
Next start 16 Nov 2026 Course code SD-LD-259

Before you join: Participants should have experience of workplace training, facilitation, learning administration, subject-matter support or HR development work.

Dates & prices

Two start dates a month in every city, and live online on weekdays or weekends. Fees are per participant; classroom fees include tuition, materials, lunch and refreshments, and the certificate.

Suggest a date or city

Showing the next six months. Later dates, other cities and private deliveries for your team are available on request.

Course overview

Training requests often arrive as a request for a workshop, e-learning module or induction programme without clear evidence of the performance problem to solve. Instructional designers must distinguish knowledge and skill gaps from process, resource, incentive and management issues; identify the learners and their context; and produce learning that can be assessed, delivered and maintained. Weak analysis and unclear objectives create content-heavy courses that consume staff time without improving workplace performance.

This course teaches a disciplined instructional design process from performance analysis through evaluation. Participants use ADDIE, Bloom's Taxonomy, adult learning principles, cognitive load management and Kirkpatrick evaluation levels to define learning needs, write measurable objectives, structure content, select methods and build valid assessments. The course addresses instructor-led, virtual and blended learning formats, with attention to learner accessibility, facilitator guidance, participant materials and stakeholder approval. Participants learn to make justified design decisions when time, budget, subject-matter expertise or delivery technology are constrained.

Teaching combines short instructor briefings, worked examples, case analysis, peer review and structured design activities. Cases reflect common corporate, public-sector and regulated settings, including compliance training, systems implementation, manager development and operational process change. Across the five days, each participant develops an instructional design pack for a real or realistic learning need: a performance analysis, learner profile, objective set, course outline, assessment blueprint, storyboard extracts and evaluation plan. The course is suited to professionals who already support training delivery or content development and now need a repeatable method for designing learning interventions.

What you will be able to do

  • Analyse performance gaps using stakeholder interviews and Gilbert's Behavior Engineering Model
  • Write measurable learning objectives using Bloom's Taxonomy and observable performance criteria
  • Create learner profiles and task analyses that inform instructional design decisions
  • Sequence course content using chunking, scaffolding and cognitive load principles
  • Design assessment blueprints aligned with learning objectives and workplace tasks
  • Produce storyboards and facilitator guides for classroom, virtual and blended delivery
  • Apply WCAG 2.2 accessibility principles to learning materials and digital content
  • Construct a Kirkpatrick-based evaluation plan with defined measures and data sources

Benefits of attending

For you

  • A repeatable process for turning vague training requests into defined design briefs
  • Stronger credibility when challenging requests that require non-training solutions
  • Ability to write assessable objectives rather than topic-based course aims
  • A portfolio-ready instructional design pack built around a relevant learning need
  • Clear criteria for reviewing vendors, facilitators and internally developed learning materials

For your organisation

  • Training requests linked more closely to verified performance and business needs
  • Reduced rework through agreed objectives, scope boundaries and approval checkpoints
  • More consistent quality across classroom, virtual and blended learning programmes
  • Assessments that provide evidence of learning before workplace deployment
  • Evaluation data that supports decisions on course continuation, revision or retirement

Course modules

10 modules over 5 days

Participants can diagnose a workplace performance issue and produce an evidence-based learning design brief.

  • Business requests translated into observable performance gaps and root causes
  • Gilbert's Behavior Engineering Model separates knowledge, capacity, and incentive causes
  • Stakeholder interviews frame learner, manager, process, and risk requirements
  • Training versus non-training interventions selected using performance analysis evidence
  • Project charters define scope, constraints, roles, milestones, and approval gates
  • Success measures connect learning outputs with operational performance indicators

Participants can create learner and task analyses that guide content, support and delivery choices.

  • Learner personas document prior knowledge, motivation, language, access, and confidence
  • Context analysis identifies workplace tools, time pressures, supervision, and consequences
  • Critical task analysis breaks job performance into decisions, actions, and standards
  • Novice-to-expert differences shape examples, practice support, and performance criteria
  • Representative scenarios reflect errors, exceptions, risk points, and stakeholder interactions
  • Entry assessments establish prerequisite knowledge before formal instruction begins

Participants can select instructional approaches using adult learning, cognitive and motivational principles.

  • Andragogy connects relevance, autonomy, experience, readiness, and problem-centred learning
  • Cognitive Load Theory manages intrinsic, extraneous, and germane processing demands
  • Chunking limits information load through meaningful instructional units and signposting
  • Scaffolding fades prompts as learners demonstrate independent task performance
  • Retrieval practice strengthens recall through low-stakes questioning and spaced review
  • Gagné's Nine Events structure attention, guidance, practice, feedback, and transfer

Participants can write measurable objectives and align them with content, practice and assessment.

  • Bloom's Taxonomy distinguishes remembering, understanding, applying, analysing, evaluating, and creating
  • Observable verbs replace vague objectives such as know, understand, and appreciate
  • ABCD objectives specify audience, behaviour, condition, and degree of performance
  • Performance criteria define accuracy, speed, quality, safety, and decision thresholds
  • Constructive alignment links objectives, instructional activities, and assessment evidence
  • Objective hierarchies separate enabling knowledge from terminal job performance

Participants can organise source material into a coherent learning sequence with appropriate practice points.

  • Content inventories distinguish essential knowledge from reference and supplementary material
  • Curriculum maps show dependencies between concepts, skills, decisions, and assessments
  • Simple-to-complex sequencing introduces foundations before exceptions and judgement calls
  • Whole-part-whole design connects task context with component skill instruction
  • Worked examples demonstrate expert reasoning before learner performance attempts
  • Practice schedules progress from guided rehearsal to independent workplace application

Participants can design valid assessment methods and feedback processes aligned to workplace performance.

  • Assessment blueprints map objectives to methods, evidence, weighting, and pass criteria
  • Knowledge checks test recall, interpretation, calculation, and decision-making accuracy
  • Performance assessments use observation checklists, scenarios, simulations, and demonstrations
  • Analytic rubrics describe quality levels across predefined performance dimensions
  • Distractor design reflects credible misconceptions rather than arbitrary wrong answers
  • Feedback models specify evidence, gap, corrective action, and next performance attempt

Participants can choose delivery methods and media that fit objectives, learners and operational constraints.

  • Method selection weighs task complexity, learner numbers, risk, cost, and access
  • Demonstration-practice-feedback cycles support procedural and interpersonal skill development
  • Case methods develop judgement through evidence, alternatives, consequences, and decisions
  • Facilitated discussion uses prepared questions, divergent views, and documented conclusions
  • Virtual delivery combines polls, breakout tasks, annotation, and structured debriefs
  • Blended pathways assign preparation, live application, workplace practice, and follow-up

Participants can produce clear design specifications for facilitators, developers and learners.

  • Storyboards specify screen content, narration, interactions, feedback, and media assets
  • Facilitator guides document timings, instructions, questions, materials, and debrief points
  • Participant workbooks support note-making, decisions, practice records, and job aids
  • Slide design applies signalling, visual hierarchy, proximity, and restrained text
  • Source references distinguish required policy content from designer-created explanatory material
  • Version control records authors, approvals, changes, dates, and release status

Participants can review learning materials against accessibility, inclusion and quality criteria.

  • WCAG 2.2 informs contrast, captions, keyboard access, and alternative text
  • Plain language reduces unnecessary jargon, ambiguity, dense sentences, and hidden assumptions
  • Inclusive examples avoid stereotypes while representing relevant learner roles and contexts
  • Accessibility reviews check documents, slides, videos, activities, and digital interactions
  • Quality assurance checklists test alignment, accuracy, usability, consistency, and approvals
  • Pilot feedback identifies confusion, timing issues, technical defects, and missing support

Participants can plan implementation, evaluate learning impact and prioritise design improvements.

  • Kirkpatrick levels distinguish reaction, learning, behaviour, and results measures
  • Evaluation plans specify questions, indicators, sources, owners, timings, and decisions
  • Pre- and post-assessments compare capability against defined performance criteria
  • Manager observation guides capture workplace application after formal learning concludes
  • Implementation plans coordinate communications, enrolment, facilitators, materials, and technical support
  • Revision backlogs prioritise defects, learner feedback, performance data, and policy changes

Exercises and examples are adapted to each cohort's sectors and roles.

What you take back to work

  1. Performance analysis and learning design brief template
  2. Learner persona and task analysis template
  3. Bloom's Taxonomy objective-writing guide
  4. Constructive alignment and assessment blueprint
  5. Storyboard and facilitator guide templates
  6. Kirkpatrick evaluation and implementation plan

Who should attend

  • Learning and Development Specialists — design structured programmes beyond standard course administration
  • Instructional Designers — strengthen analysis, assessment and evaluation methods
  • Training Managers — set quality standards for internally developed learning
  • Subject-Matter Experts — convert technical expertise into teachable, assessable content
  • HR Business Partners — specify learning interventions linked to workforce performance needs
  • Facilitators and Trainers — redesign existing courses for stronger learner application

Skills and tools covered

Performance analysisLearning objective writingAssessment designContent sequencingLearning material developmentTraining evaluation

Tools and standards

ADDIE, Bloom's Taxonomy, Kirkpatrick Model, WCAG 2.2

How the course runs

Training methodology

The instructor introduces each design method through concise briefings and annotated examples. Participants analyse learning requests, interview scenarios, learner evidence and sample materials before applying the methods to their own design case. Group work tests alternative sequencing, assessment and delivery decisions, while peer review uses defined quality criteria. Simulations address stakeholder challenge, scope change and approval discussions. Facilitated reflection and application planning connect each design choice to a workplace learning intervention.

Requirements and prerequisites

Participants should have experience of workplace training, facilitation, learning administration, subject-matter support or HR development work. They should be comfortable discussing job tasks, reviewing business documents and writing short professional materials. Familiarity with one training format, such as classroom, virtual instructor-led or e-learning, is useful but not essential. No prior instructional design qualification, graphic design ability, authoring-tool expertise, coding knowledge or academic education background is required. Participants may bring an existing course or a current learning request as source material.

A typical training day

08:30 – 10:30First session
10:30 – 10:45Refreshment break
10:45 – 12:30Second session
12:30 – 13:30Lunch and networking
13:30 – 15:00Third session
15:00 – 15:15Refreshment break
15:15 – 16:30Workshop and daily review

Live online deliveries follow the same structure in East Africa Time, with shorter screen blocks and longer breaks.

What the fee includes

  • Instruction by a practitioner facilitator
  • Full course workbook and materials
  • Exercise files, templates and case studies
  • Refreshments and lunch on classroom deliveries
  • Certificate of completion
  • Post-course application plan

Frequently asked questions

Experience of training, facilitation, HR development, learning administration or subject-matter support is expected. You do not need a prior instructional design qualification or e-learning authoring experience.

Bring a laptop for working on templates and, if possible, an existing course, training request or workplace performance issue. Source materials such as procedures, role profiles or current learner feedback can help you build a relevant design pack.

The course is intended for L&D practitioners, trainers, HR professionals, subject-matter experts and training managers who design or commission workplace learning. It is particularly useful for people moving from delivery or coordination into structured learning design.

Facilitator training focuses on leading live sessions, while authoring training focuses on building digital modules in a specific tool. This course addresses the design decisions that come before development: analysis, objectives, sequence, assessment, materials and evaluation.

You can use the design brief, learner analysis, objective framework, assessment blueprint and evaluation plan on new or existing programmes. The methods also provide a basis for reviewing vendor proposals and improving internally developed courses.

Each training day runs from 08:30 to 16:30 and provides about 6.5 contact hours. Time is divided between instructor input, case analysis, design work, peer review, simulations and application planning across the ten modules.

Questions about this course?

Ask about dates, fees, group bookings or running it for your team. Our training team replies by email.